Interesting concept where you trick the player to play the game while making the world a worse place. Beautiful animation and background tune to go with it.
Well done. The ramp up of challenge with the cops, birds, and drones was smooth and engaging. The art was simple and clean while crating a good sense of place. The message was simple and well executed with gameplay and changing level art. The waiting of a full minute for the good ending could have been made more engaging if the player could throw trash into bins or garbage trucks, but that's all I could think to add to this. Gold star. More work like this please.
A great twist to the win condition that spreads your message really well. The background art also looks great and the transition to night looks seamless.
A really atmospheric game that I enjoyed. I was a little confused as to what I was doing by clicking at first, so I think maybe adding a little garbage-thunk sound could be cool. I'm really interested by the psychological waiting mechanic you have. Lovely art.
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Interesting concept where you trick the player to play the game while making the world a worse place. Beautiful animation and background tune to go with it.
Well done. The ramp up of challenge with the cops, birds, and drones was smooth and engaging. The art was simple and clean while crating a good sense of place. The message was simple and well executed with gameplay and changing level art. The waiting of a full minute for the good ending could have been made more engaging if the player could throw trash into bins or garbage trucks, but that's all I could think to add to this. Gold star. More work like this please.
A great twist to the win condition that spreads your message really well. The background art also looks great and the transition to night looks seamless.
Interesting game. I like the background music fits nicely with the game play. The flying drones looks cool. Nice art. Overall, cool game.
I really like how you put the true win condition behind everything, where the player would assume to score points, but end up losing instead.
I liked the method in which the true meaning of the game was hidden as well as the nice ambient music.
I really like the graphics! I think they're well done and it evokes the mood of the game, which is kinda solemn in a way, in addition to the music.
A really atmospheric game that I enjoyed. I was a little confused as to what I was doing by clicking at first, so I think maybe adding a little garbage-thunk sound could be cool. I'm really interested by the psychological waiting mechanic you have. Lovely art.